| advanceFrame() | GhostActor | |
| DOWN | GhostActor | [static] |
| getNode() | GhostActor | |
| getX() | GhostActor | |
| getY() | GhostActor | |
| GhostActor(GridNode startingPosition, PacmanActor target) | GhostActor | |
| goInDirection(int d) | GhostActor | [private] |
| goToNode(GridNode n) | GhostActor | [private] |
| LEFT | GhostActor | [static] |
| moveTowards(int i1, int i2, int i3, int i4) | GhostActor | [private] |
| myNode_ | GhostActor | [private] |
| newPixelX_ | GhostActor | [private] |
| newPixelY_ | GhostActor | [private] |
| NONE | GhostActor | [static] |
| paint(Graphics g) | GhostActor | |
| pixelX_ | GhostActor | [private] |
| pixelY_ | GhostActor | [private] |
| resetNode_ | GhostActor | [private] |
| restart() | GhostActor | |
| RIGHT | GhostActor | [static] |
| runFromPac_ | GhostActor | [private, static] |
| setRunFromPac(boolean b) | GhostActor | [static] |
| target_ | GhostActor | [private] |
| UP | GhostActor | [static] |
1.3