advanceFrame() | GhostActor | |
DOWN | GhostActor | [static] |
getNode() | GhostActor | |
getX() | GhostActor | |
getY() | GhostActor | |
GhostActor(GridNode startingPosition, PacmanActor target) | GhostActor | |
goInDirection(int d) | GhostActor | [private] |
goToNode(GridNode n) | GhostActor | [private] |
LEFT | GhostActor | [static] |
moveTowards(int i1, int i2, int i3, int i4) | GhostActor | [private] |
myNode_ | GhostActor | [private] |
newPixelX_ | GhostActor | [private] |
newPixelY_ | GhostActor | [private] |
NONE | GhostActor | [static] |
paint(Graphics g) | GhostActor | |
pixelX_ | GhostActor | [private] |
pixelY_ | GhostActor | [private] |
resetNode_ | GhostActor | [private] |
restart() | GhostActor | |
RIGHT | GhostActor | [static] |
runFromPac_ | GhostActor | [private, static] |
setRunFromPac(boolean b) | GhostActor | [static] |
target_ | GhostActor | [private] |
UP | GhostActor | [static] |