| advanceFrame() | GameCanvas | |
| commandAction(Command c, Displayable s) | GameCanvas | |
| exitCommand | GameCanvas | [private] |
| frameTrigger_ | GameCanvas | |
| gameBoard_ | GameCanvas | |
| GameCanvas(pacman midlet, int level, int score, int lives) | GameCanvas | |
| keyPressed(int keyCode) | GameCanvas | [protected] |
| level | GameCanvas | [private] |
| menuCommand | GameCanvas | [private] |
| midlet | GameCanvas | [private] |
| paint(Graphics g) | GameCanvas | [protected] |
| unPause() | GameCanvas |
1.3