| addGhost(GhostActor ghost) | GameBoard | |
| addGridNode(GridNode n) | GameBoard | |
| advanceFrame() | GameBoard | |
| ALIVE | GameBoard | [static] |
| DEAD | GameBoard | [static] |
| GameBoard() | GameBoard | |
| getPacman() | GameBoard | |
| ghosts_ | GameBoard | [private] |
| nodes_ | GameBoard | [private] |
| pacman_ | GameBoard | |
| paint(Graphics g) | GameBoard | |
| setPacman(PacmanActor p) | GameBoard | |
| state_ | GameBoard | [private] |
1.3