Use Case 8--Play Saved Game

 

Context of Use:
The User had previously decided to exit and save game, and now decides to return to the saved game.
 

Scope:
J2ME Pac-man Game Application.
 

Level:
User Goal
 

Primary Actor:
Mobile Phone or PDA User
 

Stakeholder and Interests:
User: wants to be able to play game in more than one sitting.
 

Precondition:
The User has started the application and is at the Main Menu. If the User has not previously saved a game, the "Play Saved Game" option will not appear on the Main Menu.
 

Minimal Guarantees:
Does not crash the application.
 

Success Guarantees:
The User is transferred to the Play Game Use Case in the previously saved state.
 

Trigger:
User selects "Play Saved Game" from the Main Menu.
 

Main Success Scenario:
 

Extensions:
 

Technology and Data Variation:
None
 

Related Information:
PacMan Use Case 8 Sequence Diagram
PacMan Use Case 8 and 9 Class Diagram
PacMan Package Diagram
Pac Man Use Case Model