Use Case 5--Pause Game


 

Context of Use:
The user is able to pause the game and then later resume the game when the user hits the resume button.
 

Scope:
J2ME Pac-man Game Application
 

Level:
User Goal
 

Primary Actor:
Mobile Phone or PDA User
 

Stakeholders and Interests:
User: wnats to be able to pause and resume game whenever he feels like it.
 

Precondition:
Game must currently be running and being played.
 

Minimal Guaruntee:
Palyer is able to Pause and Resume Game
 

Success Guaruntee:
Player resumes game at the same point/state in the current level of play no matter how long the game had been paused
 

Trigger:
Player hits the pause button
 

Main Success Scenario:
 

Extentions:
 

Technology and Data Variations:
None
 

Related Information:
PacMan Use Case 5 Collaboration Diagram
PacMan Use Case 5 Class Diagram
PacMan Package Diagram
Pac Man Use Case Model